Difference between revisions of "Challenge Mode"
From P2SR Wiki
m (remove tube ride and long fall, they're just clutter) |
m (clarify) |
||
Line 1: | Line 1: | ||
=Challenge Mode= | =Challenge Mode= | ||
{{P2_Video|url=https://www.youtube.com/watch?v=8mtyKGh_e-w|desc=Video tutorial by Undead}} | {{P2_Video|url=https://www.youtube.com/watch?v=8mtyKGh_e-w|desc=Video tutorial by Undead}} | ||
− | '''Challenge Mode''' is a special feature added in Peer Review DLC, allowing the player to compete with their friends for the lowest completion time and the least amount of placed portals. | + | '''Challenge Mode''' is a special feature added in the Peer Review DLC, allowing the player to compete with their friends for the lowest completion time and the least amount of placed portals in each level. |
==Least Portals== | ==Least Portals== |
Revision as of 19:20, 16 October 2021
Challenge Mode
Video tutorial by Undead
Challenge Mode is a special feature added in the Peer Review DLC, allowing the player to compete with their friends for the lowest completion time and the least amount of placed portals in each level.
Least Portals
Main page: Least Portals
Unlocking Non-CM Levels
There are 11 levels in the singleplayer campaign that are not natively available in Challenge Mode. However, it is possible to get them with simple game file modification. Here's a step-by-step tutorial:
- Open the game's directory (
C:/Program Files (x86)/Steam/steamapps/common/Portal 2
by default). - Go to
portal2_dlc1
folder and open thechallenge_maplist.txt
file. - Replace all of its content with the text below (triple click then Ctrl+C):
"challenge_maps"{"sp"{"chapter_1"{"map""sp_a1_intro1""map""sp_a1_intro2""map""sp_a1_intro3""map""sp_a1_intro4""map""sp_a1_intro5""map""sp_a1_intro6""map""sp_a1_intro7""map""sp_a1_wakeup""map""sp_a2_intro"}"chapter_2"{"map""sp_a2_laser_intro""map""sp_a2_laser_stairs""map""sp_a2_dual_lasers""map""sp_a2_laser_over_goo""map""sp_a2_catapult_intro""map""sp_a2_trust_fling""map""sp_a2_pit_flings""map""sp_a2_fizzler_intro"}"chapter_3"{"map""sp_a2_sphere_peek""map""sp_a2_ricochet""map""sp_a2_bridge_intro""map""sp_a2_bridge_the_gap""map""sp_a2_turret_intro""map""sp_a2_laser_relays""map""sp_a2_turret_blocker""map""sp_a2_laser_vs_turret""map""sp_a2_pull_the_rug"}"chapter_4"{"map""sp_a2_column_blocker""map""sp_a2_laser_chaining""map""sp_a2_triple_laser""map""sp_a2_bts1""map""sp_a2_bts2"}"chapter_5"{"map""sp_a2_bts3""map""sp_a2_bts4""map""sp_a2_bts5""map""sp_a2_core"}"chapter_6"{"map""sp_a3_01""map""sp_a3_03""map""sp_a3_jump_intro""map""sp_a3_bomb_flings""map""sp_a3_crazy_box""map""sp_a3_transition01"}"chapter_7"{"map""sp_a3_speed_ramp""map""sp_a3_speed_flings""map""sp_a3_portal_intro""map""sp_a3_end"}"chapter_8"{"map""sp_a4_intro""map""sp_a4_tb_intro""map""sp_a4_tb_trust_drop""map""sp_a4_tb_wall_button""map""sp_a4_tb_polarity""map""sp_a4_tb_catch""map""sp_a4_stop_the_box""map""sp_a4_laser_catapult""map""sp_a4_laser_platform""map""sp_a4_speed_tb_catch""map""sp_a4_jump_polarity"}"chapter_9"{"map""sp_a4_finale1""map""sp_a4_finale2""map""sp_a4_finale3""map""sp_a4_finale4"}}"coop"{"chapter_1"{"map""mp_coop_doors""map""mp_coop_race_2""map""mp_coop_laser_2""map""mp_coop_rat_maze""map""mp_coop_laser_crusher""map""mp_coop_teambts"}"chapter_2"{"map""mp_coop_fling_3""map""mp_coop_infinifling_train""map""mp_coop_come_along""map""mp_coop_fling_1""map""mp_coop_catapult_1""map""mp_coop_multifling_1""map""mp_coop_fling_crushers""map""mp_coop_fan"}"chapter_3"{"map""mp_coop_wall_intro""map""mp_coop_wall_2""map""mp_coop_catapult_wall_intro""map""mp_coop_wall_block""map""mp_coop_catapult_2""map""mp_coop_turret_walls""map""mp_coop_turret_ball""map""mp_coop_wall_5"}"chapter_4"{"map""mp_coop_tbeam_redirect""map""mp_coop_tbeam_drill""map""mp_coop_tbeam_catch_grind_1""map""mp_coop_tbeam_laser_1""map""mp_coop_tbeam_polarity""map""mp_coop_tbeam_polarity2""map""mp_coop_tbeam_polarity3""map""mp_coop_tbeam_maze""map""mp_coop_tbeam_end"}"chapter_5"{"map""mp_coop_paint_come_along""map""mp_coop_paint_redirect""map""mp_coop_paint_bridge""map""mp_coop_paint_walljumps""map""mp_coop_paint_speed_fling""map""mp_coop_paint_red_racer""map""mp_coop_paint_speed_catch""map""mp_coop_paint_longjump_intro"}"chapter_6"{"map""mp_coop_separation_1""map""mp_coop_tripleaxis""map""mp_coop_catapult_catch""map""mp_coop_2paints_1bridge""map""mp_coop_paint_conversion""map""mp_coop_bridge_catch""map""mp_coop_laser_tbeam""map""mp_coop_paint_rat_maze""map""mp_coop_paint_crazy_box"}}}
- After saving and restarting the game you should have access to missing levels.
Keep in mind that scores from these missing levels are not updated automatically on the CM leaderboard. Because of that, you have to submit scores manually. The in-game leaderboard, however, still works fine.