Difference between revisions of "List of Portal Stories: Mel maps"
From P2SR Wiki
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==1952== | ==1952== | ||
{{P2_Mapbox|Tram Ride|01-01-tramride.jpg|Tram Ride| | {{P2_Mapbox|Tram Ride|01-01-tramride.jpg|Tram Ride| | ||
− | *'' | + | *''Story Mode map name:'' st_a1_tramride |
+ | *''Adv. Mode map name:'' sp_a1_tramride | ||
}} | }} | ||
{{P2_Mapbox|Mel Intro|01-02-melintro.jpg|Mel Intro| | {{P2_Mapbox|Mel Intro|01-02-melintro.jpg|Mel Intro| | ||
− | *'' | + | *''Story Mode map name:'' st_a1_mel_intro |
+ | *''Adv. Mode map name:'' sp_a1_mel_intro | ||
}} | }} | ||
{{P2_Mapbox|Lift|01-03-lift.jpg|Lift| | {{P2_Mapbox|Lift|01-03-lift.jpg|Lift| | ||
− | *'' | + | *''Story Mode map name:'' st_a1_lift |
+ | *''Adv. Mode map name:'' sp_a1_lift | ||
}} | }} | ||
{{P2_Mapbox|Garden|01-04-garden.jpg|Garden| | {{P2_Mapbox|Garden|01-04-garden.jpg|Garden| | ||
− | *'' | + | *''Story Mode map name:'' st_a1_garden |
+ | *''Adv. Mode map name:'' sp_a1_garden | ||
}} | }} | ||
===Chapter 02=== | ===Chapter 02=== | ||
==Extended Relaxation== | ==Extended Relaxation== | ||
{{P2_Mapbox|Destroyed Garden|02-01-destroyedgarden.jpg|Destroyed Garden| | {{P2_Mapbox|Destroyed Garden|02-01-destroyedgarden.jpg|Destroyed Garden| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_garden_de |
+ | *''Adv. Mode map name:'' sp_a2_garden_de | ||
}} | }} | ||
{{P2_Mapbox|Underbounce|02-02-underbounce.jpg|Underbounce| | {{P2_Mapbox|Underbounce|02-02-underbounce.jpg|Underbounce| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_underbounce |
+ | *''Adv. Mode map name:'' sp_a2_underbounce | ||
}} | }} | ||
{{P2_Mapbox|Once Upon|02-03-onceupon.jpg|Once Upon| | {{P2_Mapbox|Once Upon|02-03-onceupon.jpg|Once Upon| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_once_upon |
+ | *''Adv. Mode map name:'' sp_a2_once_upon | ||
}} | }} | ||
{{P2_Mapbox|Past Power|02-04-pastpower.jpg|Past Power| | {{P2_Mapbox|Past Power|02-04-pastpower.jpg|Past Power| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_past_power |
+ | *''Adv. Mode map name:'' sp_a2_past_power | ||
}} | }} | ||
{{P2_Mapbox|Ramp|02-05-ramp.jpg|Ramp| | {{P2_Mapbox|Ramp|02-05-ramp.jpg|Ramp| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_ramp |
+ | *''Adv. Mode map name:'' sp_a2_ramp | ||
}} | }} | ||
{{P2_Mapbox|Firestorm|02-06-firestorm.jpg|Firestorm| | {{P2_Mapbox|Firestorm|02-06-firestorm.jpg|Firestorm| | ||
− | *'' | + | *''Story Mode map name:'' st_a2_firestorm |
+ | *''Adv. Mode map name:'' sp_a2_firestorm | ||
}} | }} | ||
===Chapter 03=== | ===Chapter 03=== | ||
==The Ascent== | ==The Ascent== | ||
{{P2_Mapbox|Junkyard|03-01-junkyard.jpg|Junkyard| | {{P2_Mapbox|Junkyard|03-01-junkyard.jpg|Junkyard| | ||
− | *'' | + | *''Story Mode map name:'' st_a3_junkyard |
+ | *''Adv. Mode map name:'' sp_a3_junkyard | ||
}} | }} | ||
{{P2_Mapbox|Concepts|03-02-concepts.jpg|Concepts| | {{P2_Mapbox|Concepts|03-02-concepts.jpg|Concepts| | ||
− | *'' | + | *''Story Mode map name:'' st_a3_concepts |
+ | *''Adv. Mode map name:'' sp_a3_concepts | ||
}} | }} | ||
{{P2_Mapbox|Paint Fling|03-03-paintfling.jpg|Paint Fling| | {{P2_Mapbox|Paint Fling|03-03-paintfling.jpg|Paint Fling| | ||
− | *'' | + | *''Story Mode map name:'' st_a3_paint_fling |
+ | *''Adv. Mode map name:'' sp_a3_paint_fling | ||
}} | }} | ||
{{P2_Mapbox|Faith Plate|03-04-faithplate.jpg|Faith Plate| | {{P2_Mapbox|Faith Plate|03-04-faithplate.jpg|Faith Plate| | ||
− | *'' | + | *''Story Mode map name:'' st_a3_faith_plate |
+ | *''Adv. Mode map name:'' sp_a3_faith_plate | ||
}} | }} | ||
{{P2_Mapbox|Transition|03-05-transition.jpg|Transition| | {{P2_Mapbox|Transition|03-05-transition.jpg|Transition| | ||
− | *'' | + | *''Story Mode map name:'' st_a3_transition |
+ | *''Adv. Mode map name:'' sp_a3_transition | ||
}} | }} | ||
===Chapter 04=== | ===Chapter 04=== | ||
==Organic Complications== | ==Organic Complications== | ||
{{P2_Mapbox|Overgrown|04-01-overgrown.jpg|Overgrown| | {{P2_Mapbox|Overgrown|04-01-overgrown.jpg|Overgrown| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_overgrown |
+ | *''Adv. Mode map name:'' sp_a4_overgrown | ||
}} | }} | ||
{{P2_Mapbox|Funnel Over Goo|04-02-funnelovergoo.jpg|Funnel Over Goo| | {{P2_Mapbox|Funnel Over Goo|04-02-funnelovergoo.jpg|Funnel Over Goo| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_tb_over_goo |
+ | *''Adv. Mode map name:'' sp_a4_tb_over_goo | ||
}} | }} | ||
{{P2_Mapbox|Two Of A Kind|04-03-twoofakind.jpg|Two Of A Kind| | {{P2_Mapbox|Two Of A Kind|04-03-twoofakind.jpg|Two Of A Kind| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_two_of_a_kind |
+ | *''Adv. Mode map name:'' sp_a4_two_of_a_kind | ||
}} | }} | ||
{{P2_Mapbox|Destroyed|04-04-destroyed.jpg|Destroyed| | {{P2_Mapbox|Destroyed|04-04-destroyed.jpg|Destroyed| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_destroyed |
+ | *''Adv. Mode map name:'' sp_a4_destroyed | ||
}} | }} | ||
{{P2_Mapbox|Factory|04-05-factory.jpg|Factory| | {{P2_Mapbox|Factory|04-05-factory.jpg|Factory| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_factory |
+ | *''Adv. Mode map name:'' sp_a4_factory | ||
}} | }} | ||
===Chapter 05=== | ===Chapter 05=== | ||
==Intrusion== | ==Intrusion== | ||
{{P2_Mapbox|Core Access|05-01-coreaccess.jpg|Core Access| | {{P2_Mapbox|Core Access|05-01-coreaccess.jpg|Core Access| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_core_access |
+ | *''Adv. Mode map name:'' sp_a4_core_access | ||
}} | }} | ||
{{P2_Mapbox|Finale|05-02-finale.jpg|Finale| | {{P2_Mapbox|Finale|05-02-finale.jpg|Finale| | ||
− | *'' | + | *''Story Mode map name:'' st_a4_finale |
+ | *''Adv. Mode map name:'' sp_a4_finale | ||
}} | }} | ||
}} | }} |
Latest revision as of 16:40, 2 December 2023
There are 22 maps creating the Portal Stories: Mel campaign, each map also having an 'Advanced' version.
Chapter 01
1952
- Story Mode map name: st_a1_tramride
- Adv. Mode map name: sp_a1_tramride
- Story Mode map name: st_a1_mel_intro
- Adv. Mode map name: sp_a1_mel_intro
- Story Mode map name: st_a1_lift
- Adv. Mode map name: sp_a1_lift
- Story Mode map name: st_a1_garden
- Adv. Mode map name: sp_a1_garden
Chapter 02
Extended Relaxation
- Story Mode map name: st_a2_garden_de
- Adv. Mode map name: sp_a2_garden_de
- Story Mode map name: st_a2_underbounce
- Adv. Mode map name: sp_a2_underbounce
- Story Mode map name: st_a2_once_upon
- Adv. Mode map name: sp_a2_once_upon
- Story Mode map name: st_a2_past_power
- Adv. Mode map name: sp_a2_past_power
- Story Mode map name: st_a2_ramp
- Adv. Mode map name: sp_a2_ramp
- Story Mode map name: st_a2_firestorm
- Adv. Mode map name: sp_a2_firestorm
Chapter 03
The Ascent
- Story Mode map name: st_a3_junkyard
- Adv. Mode map name: sp_a3_junkyard
- Story Mode map name: st_a3_concepts
- Adv. Mode map name: sp_a3_concepts
- Story Mode map name: st_a3_paint_fling
- Adv. Mode map name: sp_a3_paint_fling
- Story Mode map name: st_a3_faith_plate
- Adv. Mode map name: sp_a3_faith_plate
- Story Mode map name: st_a3_transition
- Adv. Mode map name: sp_a3_transition
Chapter 04
Organic Complications
- Story Mode map name: st_a4_overgrown
- Adv. Mode map name: sp_a4_overgrown
- Story Mode map name: st_a4_tb_over_goo
- Adv. Mode map name: sp_a4_tb_over_goo
- Story Mode map name: st_a4_two_of_a_kind
- Adv. Mode map name: sp_a4_two_of_a_kind
- Story Mode map name: st_a4_destroyed
- Adv. Mode map name: sp_a4_destroyed
- Story Mode map name: st_a4_factory
- Adv. Mode map name: sp_a4_factory
Chapter 05
Intrusion
- Story Mode map name: st_a4_core_access
- Adv. Mode map name: sp_a4_core_access
- Story Mode map name: st_a4_finale
- Adv. Mode map name: sp_a4_finale