Difference between revisions of "Challenge Mode"
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=Challenge Mode= | =Challenge Mode= | ||
{{P2_Video|url=https://www.youtube.com/watch?v=8mtyKGh_e-w|desc=Video tutorial by Undead}} | {{P2_Video|url=https://www.youtube.com/watch?v=8mtyKGh_e-w|desc=Video tutorial by Undead}} | ||
− | '''Challenge Mode''' is a special feature added in Peer Review DLC, allowing the player to compete with their friends | + | '''Challenge Mode''' is a special feature added in Peer Review DLC, allowing the player to compete with their friends for the lowest completion time and the least amount of placed portals. |
==Least Portals== | ==Least Portals== | ||
− | + | ''Main page: [[Least Portals]]'' | |
==Unlocking Non-CM Levels== | ==Unlocking Non-CM Levels== | ||
− | There are 11 levels | + | There are 11 levels in the singleplayer campaign that are not natively available in Challenge Mode. However, it is possible to get them with simple game file modification. |
− | Here's step-by-step tutorial: | + | Here's a step-by-step tutorial: |
− | # Open the game's directory ( | + | # Open the game's directory (<code>C:/Program Files (x86)/Steam/steamapps/common/Portal 2</code> by default). |
# Go to <code>portal2_dlc1</code> folder and open the <code>challenge_maplist.txt</code> file. | # Go to <code>portal2_dlc1</code> folder and open the <code>challenge_maplist.txt</code> file. | ||
− | # Replace all of its | + | # Replace all of its content with the text below (triple click then Ctrl+C): <pre style="height:200px;overflow-y:scroll;">"challenge_maps"{"sp"{"chapter_1"{"map""sp_a1_intro1""map""sp_a1_intro2""map""sp_a1_intro3""map""sp_a1_intro4""map""sp_a1_intro5""map""sp_a1_intro6""map""sp_a1_intro7""map""sp_a1_wakeup""map""sp_a2_intro"}"chapter_2"{"map""sp_a2_laser_intro""map""sp_a2_laser_stairs""map""sp_a2_dual_lasers""map""sp_a2_laser_over_goo""map""sp_a2_catapult_intro""map""sp_a2_trust_fling""map""sp_a2_pit_flings""map""sp_a2_fizzler_intro"}"chapter_3"{"map""sp_a2_sphere_peek""map""sp_a2_ricochet""map""sp_a2_bridge_intro""map""sp_a2_bridge_the_gap""map""sp_a2_turret_intro""map""sp_a2_laser_relays""map""sp_a2_turret_blocker""map""sp_a2_laser_vs_turret""map""sp_a2_pull_the_rug"}"chapter_4"{"map""sp_a2_column_blocker""map""sp_a2_laser_chaining""map""sp_a2_triple_laser""map""sp_a2_bts1""map""sp_a2_bts2"}"chapter_5"{"map""sp_a2_bts3""map""sp_a2_bts4""map""sp_a2_bts5""map""sp_a2_bts6""map""sp_a2_core"}"chapter_6"{"map""sp_a3_00""map""sp_a3_01""map""sp_a3_03""map""sp_a3_jump_intro""map""sp_a3_bomb_flings""map""sp_a3_crazy_box""map""sp_a3_transition01"}"chapter_7"{"map""sp_a3_speed_ramp""map""sp_a3_speed_flings""map""sp_a3_portal_intro""map""sp_a3_end"}"chapter_8"{"map""sp_a4_intro""map""sp_a4_tb_intro""map""sp_a4_tb_trust_drop""map""sp_a4_tb_wall_button""map""sp_a4_tb_polarity""map""sp_a4_tb_catch""map""sp_a4_stop_the_box""map""sp_a4_laser_catapult""map""sp_a4_laser_platform""map""sp_a4_speed_tb_catch""map""sp_a4_jump_polarity"}"chapter_9"{"map""sp_a4_finale1""map""sp_a4_finale2""map""sp_a4_finale3""map""sp_a4_finale4"}}"coop"{"chapter_1"{"map""mp_coop_doors""map""mp_coop_race_2""map""mp_coop_laser_2""map""mp_coop_rat_maze""map""mp_coop_laser_crusher""map""mp_coop_teambts"}"chapter_2"{"map""mp_coop_fling_3""map""mp_coop_infinifling_train""map""mp_coop_come_along""map""mp_coop_fling_1""map""mp_coop_catapult_1""map""mp_coop_multifling_1""map""mp_coop_fling_crushers""map""mp_coop_fan"}"chapter_3"{"map""mp_coop_wall_intro""map""mp_coop_wall_2""map""mp_coop_catapult_wall_intro""map""mp_coop_wall_block""map""mp_coop_catapult_2""map""mp_coop_turret_walls""map""mp_coop_turret_ball""map""mp_coop_wall_5"}"chapter_4"{"map""mp_coop_tbeam_redirect""map""mp_coop_tbeam_drill""map""mp_coop_tbeam_catch_grind_1""map""mp_coop_tbeam_laser_1""map""mp_coop_tbeam_polarity""map""mp_coop_tbeam_polarity2""map""mp_coop_tbeam_polarity3""map""mp_coop_tbeam_maze""map""mp_coop_tbeam_end"}"chapter_5"{"map""mp_coop_paint_come_along""map""mp_coop_paint_redirect""map""mp_coop_paint_bridge""map""mp_coop_paint_walljumps""map""mp_coop_paint_speed_fling""map""mp_coop_paint_red_racer""map""mp_coop_paint_speed_catch""map""mp_coop_paint_longjump_intro"}"chapter_6"{"map""mp_coop_separation_1""map""mp_coop_tripleaxis""map""mp_coop_catapult_catch""map""mp_coop_2paints_1bridge""map""mp_coop_paint_conversion""map""mp_coop_bridge_catch""map""mp_coop_laser_tbeam""map""mp_coop_paint_rat_maze""map""mp_coop_paint_crazy_box"}}}</pre> |
− | <pre style="height:200px;overflow-y:scroll;">"challenge_maps"{"sp"{"chapter_1"{"map""sp_a1_intro1""map""sp_a1_intro2""map""sp_a1_intro3""map""sp_a1_intro4""map""sp_a1_intro5""map""sp_a1_intro6""map""sp_a1_intro7""map""sp_a1_wakeup""map""sp_a2_intro"}"chapter_2"{"map""sp_a2_laser_intro""map""sp_a2_laser_stairs""map""sp_a2_dual_lasers""map""sp_a2_laser_over_goo""map""sp_a2_catapult_intro""map""sp_a2_trust_fling""map""sp_a2_pit_flings""map""sp_a2_fizzler_intro"}"chapter_3"{"map""sp_a2_sphere_peek""map""sp_a2_ricochet""map""sp_a2_bridge_intro""map""sp_a2_bridge_the_gap""map""sp_a2_turret_intro""map""sp_a2_laser_relays""map""sp_a2_turret_blocker""map""sp_a2_laser_vs_turret""map""sp_a2_pull_the_rug"}"chapter_4"{"map""sp_a2_column_blocker""map""sp_a2_laser_chaining""map""sp_a2_triple_laser""map""sp_a2_bts1""map""sp_a2_bts2"}"chapter_5"{"map""sp_a2_bts3""map""sp_a2_bts4""map""sp_a2_bts5""map""sp_a2_bts6""map""sp_a2_core"}"chapter_6"{"map""sp_a3_00""map""sp_a3_01""map""sp_a3_03""map""sp_a3_jump_intro""map""sp_a3_bomb_flings""map""sp_a3_crazy_box""map""sp_a3_transition01"}"chapter_7"{"map""sp_a3_speed_ramp""map""sp_a3_speed_flings""map""sp_a3_portal_intro""map""sp_a3_end"}"chapter_8"{"map""sp_a4_intro""map""sp_a4_tb_intro""map""sp_a4_tb_trust_drop""map""sp_a4_tb_wall_button""map""sp_a4_tb_polarity""map""sp_a4_tb_catch""map""sp_a4_stop_the_box""map""sp_a4_laser_catapult""map""sp_a4_laser_platform""map""sp_a4_speed_tb_catch""map""sp_a4_jump_polarity"}"chapter_9"{"map""sp_a4_finale1""map""sp_a4_finale2""map""sp_a4_finale3""map""sp_a4_finale4"}}"coop"{"chapter_1"{"map""mp_coop_doors""map""mp_coop_race_2""map""mp_coop_laser_2""map""mp_coop_rat_maze""map""mp_coop_laser_crusher""map""mp_coop_teambts"}"chapter_2"{"map""mp_coop_fling_3""map""mp_coop_infinifling_train""map""mp_coop_come_along""map""mp_coop_fling_1""map""mp_coop_catapult_1""map""mp_coop_multifling_1""map""mp_coop_fling_crushers""map""mp_coop_fan"}"chapter_3"{"map""mp_coop_wall_intro""map""mp_coop_wall_2""map""mp_coop_catapult_wall_intro""map""mp_coop_wall_block""map""mp_coop_catapult_2""map""mp_coop_turret_walls""map""mp_coop_turret_ball""map""mp_coop_wall_5"}"chapter_4"{"map""mp_coop_tbeam_redirect""map""mp_coop_tbeam_drill""map""mp_coop_tbeam_catch_grind_1""map""mp_coop_tbeam_laser_1""map""mp_coop_tbeam_polarity""map""mp_coop_tbeam_polarity2""map""mp_coop_tbeam_polarity3""map""mp_coop_tbeam_maze""map""mp_coop_tbeam_end"}"chapter_5"{"map""mp_coop_paint_come_along""map""mp_coop_paint_redirect""map""mp_coop_paint_bridge""map""mp_coop_paint_walljumps""map""mp_coop_paint_speed_fling""map""mp_coop_paint_red_racer""map""mp_coop_paint_speed_catch""map""mp_coop_paint_longjump_intro"}"chapter_6"{"map""mp_coop_separation_1""map""mp_coop_tripleaxis""map""mp_coop_catapult_catch""map""mp_coop_2paints_1bridge""map""mp_coop_paint_conversion""map""mp_coop_bridge_catch""map""mp_coop_laser_tbeam""map""mp_coop_paint_rat_maze""map""mp_coop_paint_crazy_box"}}}</pre> | ||
# After saving and restarting the game you should have access to missing levels. | # After saving and restarting the game you should have access to missing levels. | ||
Keep in mind that scores from these levels are not updated automatically on [https://board.iverb.me iVerb's CM leaderboard]. Because of that, you have to submit scores manually. In-game leaderboard, however, still works fine. | Keep in mind that scores from these levels are not updated automatically on [https://board.iverb.me iVerb's CM leaderboard]. Because of that, you have to submit scores manually. In-game leaderboard, however, still works fine. |
Revision as of 22:41, 12 April 2021
Challenge Mode
Video tutorial by Undead
Challenge Mode is a special feature added in Peer Review DLC, allowing the player to compete with their friends for the lowest completion time and the least amount of placed portals.
Least Portals
Main page: Least Portals
Unlocking Non-CM Levels
There are 11 levels in the singleplayer campaign that are not natively available in Challenge Mode. However, it is possible to get them with simple game file modification. Here's a step-by-step tutorial:
- Open the game's directory (
C:/Program Files (x86)/Steam/steamapps/common/Portal 2
by default). - Go to
portal2_dlc1
folder and open thechallenge_maplist.txt
file. - Replace all of its content with the text below (triple click then Ctrl+C):
"challenge_maps"{"sp"{"chapter_1"{"map""sp_a1_intro1""map""sp_a1_intro2""map""sp_a1_intro3""map""sp_a1_intro4""map""sp_a1_intro5""map""sp_a1_intro6""map""sp_a1_intro7""map""sp_a1_wakeup""map""sp_a2_intro"}"chapter_2"{"map""sp_a2_laser_intro""map""sp_a2_laser_stairs""map""sp_a2_dual_lasers""map""sp_a2_laser_over_goo""map""sp_a2_catapult_intro""map""sp_a2_trust_fling""map""sp_a2_pit_flings""map""sp_a2_fizzler_intro"}"chapter_3"{"map""sp_a2_sphere_peek""map""sp_a2_ricochet""map""sp_a2_bridge_intro""map""sp_a2_bridge_the_gap""map""sp_a2_turret_intro""map""sp_a2_laser_relays""map""sp_a2_turret_blocker""map""sp_a2_laser_vs_turret""map""sp_a2_pull_the_rug"}"chapter_4"{"map""sp_a2_column_blocker""map""sp_a2_laser_chaining""map""sp_a2_triple_laser""map""sp_a2_bts1""map""sp_a2_bts2"}"chapter_5"{"map""sp_a2_bts3""map""sp_a2_bts4""map""sp_a2_bts5""map""sp_a2_bts6""map""sp_a2_core"}"chapter_6"{"map""sp_a3_00""map""sp_a3_01""map""sp_a3_03""map""sp_a3_jump_intro""map""sp_a3_bomb_flings""map""sp_a3_crazy_box""map""sp_a3_transition01"}"chapter_7"{"map""sp_a3_speed_ramp""map""sp_a3_speed_flings""map""sp_a3_portal_intro""map""sp_a3_end"}"chapter_8"{"map""sp_a4_intro""map""sp_a4_tb_intro""map""sp_a4_tb_trust_drop""map""sp_a4_tb_wall_button""map""sp_a4_tb_polarity""map""sp_a4_tb_catch""map""sp_a4_stop_the_box""map""sp_a4_laser_catapult""map""sp_a4_laser_platform""map""sp_a4_speed_tb_catch""map""sp_a4_jump_polarity"}"chapter_9"{"map""sp_a4_finale1""map""sp_a4_finale2""map""sp_a4_finale3""map""sp_a4_finale4"}}"coop"{"chapter_1"{"map""mp_coop_doors""map""mp_coop_race_2""map""mp_coop_laser_2""map""mp_coop_rat_maze""map""mp_coop_laser_crusher""map""mp_coop_teambts"}"chapter_2"{"map""mp_coop_fling_3""map""mp_coop_infinifling_train""map""mp_coop_come_along""map""mp_coop_fling_1""map""mp_coop_catapult_1""map""mp_coop_multifling_1""map""mp_coop_fling_crushers""map""mp_coop_fan"}"chapter_3"{"map""mp_coop_wall_intro""map""mp_coop_wall_2""map""mp_coop_catapult_wall_intro""map""mp_coop_wall_block""map""mp_coop_catapult_2""map""mp_coop_turret_walls""map""mp_coop_turret_ball""map""mp_coop_wall_5"}"chapter_4"{"map""mp_coop_tbeam_redirect""map""mp_coop_tbeam_drill""map""mp_coop_tbeam_catch_grind_1""map""mp_coop_tbeam_laser_1""map""mp_coop_tbeam_polarity""map""mp_coop_tbeam_polarity2""map""mp_coop_tbeam_polarity3""map""mp_coop_tbeam_maze""map""mp_coop_tbeam_end"}"chapter_5"{"map""mp_coop_paint_come_along""map""mp_coop_paint_redirect""map""mp_coop_paint_bridge""map""mp_coop_paint_walljumps""map""mp_coop_paint_speed_fling""map""mp_coop_paint_red_racer""map""mp_coop_paint_speed_catch""map""mp_coop_paint_longjump_intro"}"chapter_6"{"map""mp_coop_separation_1""map""mp_coop_tripleaxis""map""mp_coop_catapult_catch""map""mp_coop_2paints_1bridge""map""mp_coop_paint_conversion""map""mp_coop_bridge_catch""map""mp_coop_laser_tbeam""map""mp_coop_paint_rat_maze""map""mp_coop_paint_crazy_box"}}}
- After saving and restarting the game you should have access to missing levels.
Keep in mind that scores from these levels are not updated automatically on iVerb's CM leaderboard. Because of that, you have to submit scores manually. In-game leaderboard, however, still works fine.