Difference between revisions of "Polarity"
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(Created page with "{{P2_Infobox|Polarity|Map_sp_a4_tb_polarity.jpg| *''File name'' sp_a4_tb_polarity *''Appearance'' The Itch *''Native to Challenge Mode'' Yes *''World record:'' {{#p2sr:wr|...") |
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=Overview= | =Overview= | ||
− | + | Polarity is a fairly simple map, introducing the player to the idea of reversible excursion funnels. Of course, as speedrunners, we like to ignore the normal puzzle elements, so we'll stick with the regular polarity. | |
− | |||
=Challenge Mode Specific= | =Challenge Mode Specific= | ||
=Full Game Specific= | =Full Game Specific= | ||
+ | Since we have [[Crouch Flying Glitch|CFG]] coming into this level, we can just jump after the entrance door to get as much height as possible without going above the exit door, strafe across the entire level, then use the funnel to get up the rest of the way to the exit door. This will disable our CFG, but we'll get it again later in [[Laser Catapult]]. | ||
==Full Game Dialogue== | ==Full Game Dialogue== | ||
+ | There is no dialogue fade for Polarity. | ||
=History= | =History= |
Revision as of 22:26, 29 April 2021
Polarity
- File name sp_a4_tb_polarity
- Appearance The Itch
- Native to Challenge Mode Yes
- World record: loading...
- Least portals: loading...
Overview
Polarity is a fairly simple map, introducing the player to the idea of reversible excursion funnels. Of course, as speedrunners, we like to ignore the normal puzzle elements, so we'll stick with the regular polarity.
Challenge Mode Specific
Full Game Specific
Since we have CFG coming into this level, we can just jump after the entrance door to get as much height as possible without going above the exit door, strafe across the entire level, then use the funnel to get up the rest of the way to the exit door. This will disable our CFG, but we'll get it again later in Laser Catapult.
Full Game Dialogue
There is no dialogue fade for Polarity.