Difference between revisions of "Fizzler Intro"

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{{P2_Infobox|Fizzler Intro|Map_sp_a2_fizzler_intro.jpg|
 
{{P2_Infobox|Fizzler Intro|Map_sp_a2_fizzler_intro.jpg|
*''File name'' sp_a2_fizzler_intro
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*''Previous Map'' [[Pit Flings]]
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*''File Name'' sp_a2_fizzler_intro
 
*''Appearance'' [[The Cold Boot]]
 
*''Appearance'' [[The Cold Boot]]
 
*''Native to Challenge Mode'' Yes
 
*''Native to Challenge Mode'' Yes
 
*''World Record'' {{#p2sr:wr|sp:fizzler intro}}
 
*''World Record'' {{#p2sr:wr|sp:fizzler intro}}
 
*''Least Portals'' {{#p2sr:lp|sp:fizzler intro}}
 
*''Least Portals'' {{#p2sr:lp|sp:fizzler intro}}
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*''Next Map'' [[Ceiling Catapult]]
 
}}
 
}}
 
=Overview=
 
=Overview=
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'''Fizzler Intro''' is the final map of [[The Cold Boot]], and is one of the shortest maps in Portal 2's singleplayer campaign.
 
=General Route=
 
=General Route=
=Challenge Mode Specific=
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==Harder Route==
=Full Game Specific=
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[[File:FizzlerIntro Portals.png|thumb|Proper place for the two portals to land]]
==Full Game Dialogue==
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To make hop patterns a little easier, it's best practice to bonk your head on the door to perform a doorboost when entering the chamber. Perform 3 hops to get about 2/3 into the room. Crouch down and look to the right into the room through the fizzler. Through the moving panels, you'll be able to shoot two portals to make the laser activate the receiver.
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==Easier Route==
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When hopping into the room, shoot one portal on the bottom right of the surface on the back wall, and walk through that portal using the surfaces on the left wall with the receiver. Jump out of the portal strafing to the left to get onto a lip by the holed window, where you can then shoot the portals in the correct spots.
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=Full Game Dialogue=
 
There are no dialogue cues or [[Elevator Cues]] for this map.
 
There are no dialogue cues or [[Elevator Cues]] for this map.
 
=History=
 
=History=

Latest revision as of 16:29, 27 October 2022

Map sp a2 fizzler intro.jpg

Fizzler Intro

Overview

Fizzler Intro is the final map of The Cold Boot, and is one of the shortest maps in Portal 2's singleplayer campaign.

General Route

Harder Route

Proper place for the two portals to land

To make hop patterns a little easier, it's best practice to bonk your head on the door to perform a doorboost when entering the chamber. Perform 3 hops to get about 2/3 into the room. Crouch down and look to the right into the room through the fizzler. Through the moving panels, you'll be able to shoot two portals to make the laser activate the receiver.

Easier Route

When hopping into the room, shoot one portal on the bottom right of the surface on the back wall, and walk through that portal using the surfaces on the left wall with the receiver. Jump out of the portal strafing to the left to get onto a lip by the holed window, where you can then shoot the portals in the correct spots.

Full Game Dialogue

There are no dialogue cues or Elevator Cues for this map.

History