Difference between revisions of "Elevator Cues"

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{{P2_Title|Elevator Cues}}
 
{{P2_Title|Elevator Cues}}
 
All elevator cues that are not marked otherwise have an error range of about ± a syllable.
 
For elevator cues, it is better to enter the elevator a bit late than a bit early (although try to enter on-time).
 
There is a quick list at the end of the singleplayer part of the document that can be snapped to the side of a screen while speedrunning.
 
Co-op fades right now are just copy-pasted from the other coop fades doc.  I will update them eventually.
 
  
 
=CHAPTER 1=
 
=CHAPTER 1=

Revision as of 21:53, 6 November 2020

Elevator Cues


Contents

CHAPTER 1

Container Ride - sp_a1_intro1

For both skips, start walking forwards at "even in a dire e-MER-gen-cy"

Portal Carousel - sp_a1_intro2

Because of the technical difficulties we are currently experiencing, your test environment is un-sup-er-VIZED.

Before re-entering a RE-la-xa-tion vault at the conclusion of testing, please take a MOMENT to write down the results of your test. (go in-between 'test' and 'an')

An Aperture Science Reintegration AS-so-ci-ate will revive you for an interview when society has been rebuilt.

Portal Gun - sp_a1_intro3

Slow dialogue skip:

"I'm--do you know what I'm going to do? I'm going to work on the assumption that you're still alive and I'm just going to WAIT for you up ahead."

Fast dialogue skip:

"Also, are you alive? That's important, SHOULD have asked that first."

Elevator cue (not necessary if you get the dialogue skip):

"Good. If you feel that a lethal military android has not respected your rights as detailed in the LAWS of Robotics, please note it on your self-reporting form. A future Aperture Science Entitlement Associate will initiate the appropriate grievance-filing paperwork."


Smooth Jazz - sp_a1_intro4

NO DIALOGUE CUES

Cube Momentum - sp_a1_intro5

"Well done! The Enrichment Center reminds you that although circumstances may appear bleak, you are not a-LONE. All Aperture Science personality CONSTRUCTS will remain functional in a-PO-ca-lyp-tic, low power environments of as few as 1.1 volts."


Future Starter - sp_a1_intro6

"Good work getting this far, future-starter! That said, if you are simple-minded, old, or ir-ra-di-a-TED in such a way that the future should not start with you, please RETURN to your primitive tribe and send back someone better-qualified for testing."


Secret Panel - sp_a1_intro7

NO DIALOGUE CUES


Wakeup - sp_a1_wakeup

NO DIALOGUE CUES

Incinerator - sp_a2_intro

Dialogue Skip

"The dual portal device should be around here somewhere. Once you find it, we can START testing. Just like old times."

CHAPTER 2

Laser Intro - sp_a2_laser_intro

NO DIALOGUE CUES

Laser Stairs - sp_a2_laser_stairs

"Well done. Here come the test results: You are a horrible person. I'm serious, that's what IT says: A horrible person. We weren't even testing for that."


Dual Lasers - sp_a2_dual_lasers

"Most people emerge from suspension terribly UNDERNOURISHED. I want to con-gra-tu-LATE you on bea-TING the odds and somehow managing to pack on a few pounds."


Laser Over Goo - sp_a2_laser_over_goo

NO DIALOGUE CUES

Catapult Intro - sp_a2_catapult_intro

"So you'll be breathing the same room full of air FOR the rest of your life. I thought that was interesting."

Trust Fling - sp_a2_trust_fling

NO DIALOGUE CUES

Pit Flings - sp_a2_pit_flings

NO DIALOGUE CUES

Fizzler Intro - sp_a2_fizzler_intro

NO DIALOGUE CUES

CHAPTER 3

Ceiling Catapult - sp_a2_sphere_peek

NO DIALOGUE CUES

Ricochet - sp_a2_ricochet

"Well, you passed the test. I didn't see the deer today. I DID see some hu-man-S. But with you here I've got more test subjects than I'll ever need.

Bridge Intro - sp_a2_bridge_intro

"Did you guess 'sharks'? Because THAT'S wrong. The correct answer is 'nobody.' Nobody but you is that pointlessly cruel."

Bridge the Gap - sp_a2_bridge_the_gap

"Well done. In fact, you did so well, I'm going to note this on your file, in the commendations section. Oh, there's lots of room HERE. 'Did... well... Enough.'"

Turret Intro - sp_a2_turret_intro

NO DIALOGUE CUES

Laser Relays - sp_a2_laser_relays

"Well, I've been working on a belated birthday present for you. Well... more of a belated birthday medical procedure. Well. TECHNICALLY, it's a MEDICAL experiment. What's important is, it's a present."

Turret Blocker - sp_a2_turret_blocker

"I'm going through the list of test subjects in cryogenic storage. I managed to find two with your last name. A man AND a woman. So that's interesting. It's a small world."

Laser vs. Turret - sp_a2_laser_vs_turret

When GLaDOS hits the high note the second time. You should really practice this one as it's not like the others.

Pull the Rug - sp_a2_pull_the_rug

"I'll bet you think I forgot about your surprise. I didn't. In fact, we're headed to your surprise right now. After all THESE years. I'm getting choked up just thinking about it."


CHAPTER 4

Column Blocker - sp_a2_column_blocker

NO DIALOGUE CUES

Laser Chaining - sp_a2_laser_chaining

NO DIALOGUE CUES

Triple Laser - sp_a2_triple_laser

"I think these test chambers look even better than they did before. It was easy, really. You just have to look at things objectively, SEE what you don't need anymore, and trim out the fat."

Jailbreak - sp_a2_bts1

"I'm speaking in an accent that is beyond her range of hear-ING..."

Escape - sp_a2_bts2

NO DIALOGUE CUES

CHAPTER 5

Turret Factory - sp_a2_bts3

NO DIALOGUE CUES

Turret Sabotage - sp_a2_bts4

NO DIALOGUE CUES

Neurotoxin Sabotage - sp_a2_bts5

NO DIALOGUE CUES

Tube Ride - sp_a2_bts6

NO DIALOGUE CUES

Core - sp_a2_core

NO DIALOGUE CUES

CHAPTER 6

Long Fall - sp_a3_00

NO DIALOGUE CUES

Underground - sp_a3_01

NO DIALOGUE CUES

Cave Johnson - sp_a3_03

NO DIALOGUE CUES

Repulsion Intro - sp_a3_jump_intro

"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: (go inbetween 'me' and 'do not') do not get covered in the repulsion gel."


Bomb Flings - sp_a3_bomb_flings

"Just a heads-up: That coffee we gave you earlier had fluorescent CALCIUM in it so we can track the neuronal activity in your brain. (go in-between "brain" and "there's") There's a slight chance the calcium could harden and vitrify your frontal lobe. Anyway, don't stress yourself thinking about it. I'm serious. Visualizing the scenario while under stress actually triggers the reaction."

Crazy Box - sp_a3_crazy_box

Stuck Launch

NO DIALOGUE CUES

Non-Stuck Launch

"Science isn't about why. It's about why not. Why is so much of our science dangerous? Why not marry safe science if you love it so much. In fact, why not invent a special safety DOOR that won't hit you on the butt on the way out, because you are fired."

PotatOS - sp_a3_transition01

NO DIALOGUE CUES

CHAPTER 7

Propulsion Intro - sp_a3_speed_ramp

"Great job, astronaut, war hero, and/or Olympian! With your help, we're GONNA [tape cuts out]" (try not to go early on this one)


Propulsion Flings - sp_a3_speed_flings

"In case you're interested, there's still some positions available for that bonus opportunity I mentioned earlier. AGAIN: all you gotta do is let us disassemble you. We're not banging rocks together here. We know how to put a man back together."

Conversion Intro - sp_a3_portal_intro

NO DIALOGUE CUES

Three Gels - sp_a3_end

NO DIALOGUE CUES

CHAPTER 8

Test - sp_a4_intro

Bunnyhopping to the test chamber again

"Here's an idea, since making tests is difficult--why don't you just KEEP solving this test. Same one. And I can just... watch you solve it. Yes. That sounds much easier."

Dialogue Skip

"Alright, can't blame me for trying. Okay... New tests, new tests... there's gotta be some tests around here SOMEWHERE." (go in-between the some and where syllables, maybe a bit later).

Elevator Cue:

"Alright. So my paradox idea didn't work. AND it almost killed me."


Funnel Intro - sp_a4_tb_intro

"Okay, so the bad news is the tests are MY tests now. So they can kill us. The good NEWS is... well, none so far, to be honest. I'll get back to you on that."


Ceiling Button - sp_a4_tb_trust_drop

"I know we're in a lot OF trouble and probably about to die. But that was worth it."


Wall Button - sp_a4_tb_wall_button

"Oh no... (go between "no" and "it's")It's happening sooner than I expected. I'm sure we'll be fine."


Polarity - sp_a4_tb_polarity

NO DIALOGUE CUES


Funnel Catch - sp_a4_tb_catch

"The body he's squatting in - MY body - has a built-in euphoric response to testing. Eventually you build up a resistance to it, and it can get a little... UNBEARABLE. Unless you have the mental capacity to push past it. It didn't matter to me - I was in it for the science. Him, though..."


Stop the Box - sp_a4_stop_the_box

"Yes, you 'solved' it, but I'm wondering if there are a number of ways to solve them and you're picking all the worst ways. No. NO. That was the solution. Rrrg! What am I missing?"


Laser Catapult - sp_a4_laser_catapult

"Remember when I told you that he was specifically designed to make bad decisions? Because I think he's decided not to maintain any of the CRUCIAL functions required to keep this facility from exploding."


Laser Platform - sp_a4_laser_platform

NO DIALOGUE CUES

Propulsion Catch - sp_a4_speed_tb_catch

"You two are going to LOVE this big surprise. In fact, you might say that you're both going to love it to (go between 'to' and 'death') death. Love it... until it kills you. Until you're dead. Heh heh heh. Alright? I don't know whether you're picking up on what I'm saying there, but..."


Repulsion Polarity - sp_a4_jump_polarity

"So he's inexplicably happy all of a sudden, even though he should be going out of his mind with test withdrawal. AND he's got a surprise FOR us. What did he FIND back there?"


CHAPTER 9

Finale 1 - sp_a4_finale1

NO DIALOGUE CUES


Finale 2 - sp_a4_finale2

NO DIALOGUE CUES


Finale 3 - sp_a4_finale3

NO DIALOGUE CUES


Finale 4 - sp_a4_finale4

First bomb preserve shot (under wheatley): "Ahhh... WHA- What happened?"


Cheatsheet

Quick List of Elevator and Dialogue cues: Maps that do not have dialogue cues will not be listed.

sp_a1_intro1 - Containder Ride - even in a dire e-MER-gen-cy

sp_a1_intro2 - Portal Carousel - An Aperture Science Reintegration AS-so-ci-ate will

sp_a1_intro3 - Portal Gun - alive and I'm just going to WAIT for you up ahead.

sp_a1_intro5 - Cube Momentum - All Aperture Science personality CONSTRUCTS will remain

sp_a1_intro6 - Future Starter - future should not start with you, please *RETURN* to your primitive tribe

sp_a1_intro7 - Secret Panel - On three.

sp_a2_intro - Incinerator - Once you find it, we can *START* testing. Just like old times.

sp_a2_laser_stairs - Laser Stairs - I'm serious, that's what it says: *A* horrible person.

sp_a2_dual_lasers - Dual Lasers - you on bea-*TING* the odds and somehow managing to pack on a few pounds.

sp_a2_catapult_intro - Catapult Intro - breathing the same room full of air *FOR* the rest of your life.

sp_a2_ricochet - Ricochet - I *DID* see some hu-man-*S*

sp_a2_bridge_intro - Bridge Intro - Did you guess 'sharks'? Because *THAT'S* wrong. The correct

sp_a2_bridge_the_gap - Bridge the Gap - Oh, there's lots of room *HERE*. 'Did.... well. ... Enough.'

sp_a2_laser_relays - Laser Relays - Well. Technically, it's a *MEDICAL* experiment.

sp_a2_turret_blocker - Turret Blocker - A man *AND* a woman. So that's interesting. It's a small world.

sp_a2_laser_vs_turret - Laser vs. Turret - When GLaDOS hits the high note the second time.

sp_a2_pull_the_rug - Pull the Rug - After all *THESE* years. I'm getting choked up just thinking about it.

sp_a2_triple_laser - Triple Laser - You just have to look at things objectively, *SEE* what you don't

sp_a2_bts1 - Jailbreak - I'm speaking in an accent that is beyond her range of hear-*ING*...

sp_a3_jump_intro - Repulsion Intro - here's some advice the lab boys gave me: *go* do not get covered

sp_a3_bomb_flings - Bomb Flings - Just a heads-up: had fluorescent *CALCIUM* in it so we can track the

sp_a3_crazy_box - Crazy Box - In fact, why not invent a special safety *DOOR* that won't hit you on the

sp_a3_speed_ramp - Propulsion Intro - and/or Olympian! With your help, we're *GONNA* [tape cuts out]

sp_a3_speed_flings - Propulsion Flings - I mentioned earlier. *AGAIN*: all you gotta do is let

sp_a4_intro - Test -

  • Dialogue Skip: around here *SOMEWHERE* (inbetween 'some' and 'where')
  • Elevator Cue: Alright. So my paradox idea didn't work. *AND* it almost killed me.

sp_a4_tb_intro - Funnel Intro - So they can kill us. The good *NEWS* is... well, none so far, to be honest.

sp_a4_tb_trust_drop - Ceiling Button - I know we're in a lot *OF* trouble and probably about to die.

sp_a4_tb_wall_button Wall Button - Oh no... *(between "no" and "it's")It's happening sooner than I expected.

sp_a4_tb_catch - Funnel Catch - build up a resistance to it, and it can get a little... *UNBEARABLE*.

sp_a4_stop_the_box - Stop the Box - No. *NO*. That was the solution. Rrrg! What am I missing?

sp_a4_laser_catapult - Laser Catapult - not to maintain any of the *CRUCIAL* functions required to keep

sp_a4_speed_tb_catch - Propulsion Catch - you're both going to love it to (between 'to' and 'death') death.

sp_a4_jump_polarity - Repulsion Polarity - mind with test withdrawal. AND he's got a surprise *FOR* us.

sp_a4_finale4 - Finale 4 - Ahhh... *WHA-* What happened?